Giant Ballpark is perhaps the only playable card from the archetype that is meant to be used to make a Weevil Underwood themed deck, it is actually good enough to make it the center of this deck alongside 2 very good generic engines that actually have synergy with Giant Ballpark: Tenyi and Adventurer. First, let's talk about the insect side of the deck: we play 4 copies of Giant Ballpark (3 copies of itself and the one copy of Terraforming), a fantastic card, if you don't know what it does all I can say is read the card cause it does A LOT. We then play 2 copies of Gokipole, when sent to the graveyard it searches/special summons a level 4 normal insect monster and then destroys a monster with 1200+ ATK (Since our main target is Killer Needle, which is 1200 ATK); our main ways to get Gokipole to the grave are Foolish Burial, Fateful Adventure, Forbidden Droplet, Inzektor Picofalena and of course Giant Ballpark. Moving on to the engines, not much needs to be said about Adventurer Cards other than the fact that Dracoback, the Rideable Dragon has less chances of being a brick because of all of the non-effect monsters that we play. The Tenyi engine also has their own card with a bounce effect in Tenyi Spirit - Vishuda, and their turn 1 play is making Draco Berserker of the Tenyi using any non-effect monster + Vessel for the Dragon Cycle, which sends Tenyi Spirit - Ashuna to grave and adds Tenyi Spirit - Adhara to hand, we summon Adhara and use Ashuna's effect (Which locks you into wyrms only! Remember that) to summon a Vishuda from deck in order to sync Adhara and Vishuda off for Draco Berserker, not as strong as Wandering Gryphon Rider as a turn 1 play but still pretty good; lastly, there is Tenyi Spirit - Shthana, which acts as a handtrap and as an extender for both link and XYZ plays.