This deck is essentially taken from Grayewick The Fusionist. I play mine like 3 cards differently than him. I took this to being a TCG deck only, and being able to turbo out some of the greatest heckin fusion monsters Konami has introduced to us and let certain decks abuse, well actually all decks because Verte. The beauty of this deck, there is no need....you know what, I'll let you guys read below.
"Why play this deck?", you may ask yourself:
• It can turbo out
Red-Eyes Dark Dragoon without Verte or REF. Do I need to say more?
• It can make DPE without Verte. Do I need to say even more?
• It abuses
Super Polymerization.
• It can survive without the Brave Token engine.
Here's the list and some strats:
The Main Deck:
Monsters
- Dramaturge - Main deck boss monster. Can recycle himself when sent to GY or is banished as Fusion material. Has a targeting negation effect when an Extra Deck monster is special summoned (not just from the Extra Deck). You can play more than 1 but 3 can be bricky.
- Ad Libitum - One of the reasons you can grind and recycle. This can bring back a banished Red-Eyes Dark Dragoon or Destiny HERO - Destroyer Phoenix Enforcer or in your GY upon getting sent to the GY or is banished as Fusion material. Also has an ok ATK boosting effect that can be relevant occasionally. You can play more than 1 but 3 can be bricky. You can recycle him with your Albaz Fusions anyway.
- Aluber - He's your main Normal Summon in the deck and THE REASON WHY YOU DO NOT PLAY THE GODDAMN BRAVE TOKENS IN THIS DECK BECAUSE IT'S COUNTERPRODUCTIVE TO HIM. He also has a targeting negation effect in the GY when a Fusion monster you control is either destroyed by battle or leaves the field because of an opponent's card effect. I only play 2 because I already know how the deck plays but you can most certainly play 3 by cutting anything but the 1 ofs, except for Despian Tragedy & Despian Comedy.
- Tragedy - Playing 3 of this enables you to play draw cards like Allure of Darkness. I do not understand why people only play 1 of this considering how this is your main searcher. I don't recommend cutting this.
- Comedy - Utility 1 of. Archetypal hand trap to protect your Despia monsters from targeting effects, also allows your Fusion monsters to dodge your opponent's targeting effects while it's in the GY. Feel free to cut this.
- Fallen of Albaz - Your other relevant Normal Summon in the game. Super Polymerization on legs but can be responded. Regardless, weaker Super Poly is still Super Poly. You can set this against Dragon decks and contact fuse for a lot of the dragon targets in the extra deck. Hell, it can become a free Tyrant Dragon if playing against a Blue Eyes deck.
- Incredible Ecclesia, the Virtuous - Can special summon herself. Brings out Fallen of Albaz from the Deck. Also a LIGHT target for Branded Fusion.
- Magicians' Souls + Dark Magician - The main reason why you can bring out Red-Eyes Dark Dragoon faster than Verte turbo decks. Also a great Ash Blossom bait.
- The Light - Hex-Sealed Fusion - It is a light target for any other play while in the graveyard, and then helps cheat out Tyrant Dragon to give a 3400 beat stick that can take out almost anything and can recycle some of the traps in the graveyard
- Artifact Scythe - Scythe lock when you have First Darklord on the field, and it's funny to watch your opponent squirm not being able to touch their extra deck, lmao
- Jizukiru - Just a kaiju to help out some monsters that can't be targeted for destruction, or effects, which also gives a light target on your opponent's field for any of the super poly plays with the boy Albaz
Spells
• Allure of Darkness - Banishing DARK monsters face-up is not a problem, your Fusion monsters can recycle them anyway. Also pair this with Despian Tragedy for a +1.
• Branded Fusion - Yes, my Fusion Spell uses materials from the Deck, cry about it.
• Fusion Destiny - Yes, my Fusion Spell uses materials from the Deck, cry about it.
• Foolish Burial - You're almost always dumping Tragedy
• Branded Opening - The reason why I prefer playing less copies of Aluber, because I can summon him off of this anyway. Also, if you pitch Tragedy with its effect, or if you play a Branded Shaddolls variant, you can chain block Aluber from getting Ashed.
• Super Polymerization - You literally have no reason to not play this card. All of your Fusion monsters are Super Poly targets.
• Despia, Theater of the Branded - Your main search target for Aluber. One of the three reasons why you can summon Red-Eyes Dark Dragoon in this deck, and also the main reason why it is so worth it to play in this deck, because it can bring him or any Level 8 or higher Fusion monster back from the GY when a non-Fusion Fairy monster you control is either destroyed by battle or was removed from the field by an opponent's card effect. Feel free to cut it to 1, but it's always good to have insurance in case it gets banished.
Traps
• Branded Banishment - Recycles any Despia or lvl 8 or higher fusion monsters in the grave, which then leads to you being able to have another super poly effect, non-target banishment
• Branded Retribution - Searchable Solemn Warning that can also be used to recycle your Branded Spells/Traps by banishing itself. Feel free to bump it up to 3 or cut it down to 1 if you prefer.
The Extra Deck:
- The First Darklord - Honorary boss monster. Gives all your Fairies effect targeting protection, can also bring any Fairy monster in your GY OPT. A cute interaction you can do is summon him using as much of your Despians as Fusion Material and Special Summon Scythe during your opponent's Main Phase and lock them from the extra deck
- Despian Proskenion - Despia boss monster, supposedly. Has a neat effect of either stealing or banishing an opponent's Extra Deck monster in the GY, also burns your opponent equal to the original ATK or DEF of a monster it destroys by battle, whichever was higher. Great Super Poly target.
- Despian Quaeritis - Fun Despian fusion that drops attack points of non-Lvl 8 or higher fusion monsters, and can stall a battle phase or help you deal damage.
- Red-Eyes Dark Dragoon - This deck has absolutely NO REASON not to play Dragoon in this deck. It's a Towers boss monster that you can bring out without using Verte Anaconda or Red-Eyes Fusion, which are both the problematic parts of summoning him, has the same omni negate the racist tokens provide, except it's also a Level 8 Fusion monster that has FULL SYNERGY WITH YOUR DECK, UNLIKE THEM EXPENSIVE ASS TOKEN ENGINE, can opt pop a monster your opponent controls and burn it, and can be brought back with either Ad Libitum or Theater. This is the main reason why I am compelled to make this list even when I've already made like five or more iterations of this deck, all of which have Dragoon and I have tested against post-DIFO decks and survived well enough.
- The Branded Dragons (Mirrorjade, Lubellion, Masquerade, Titaniklad, Alba-Lentus & Albion) - The stars of the show, all Super Poly targets with the following effects:
- Mirrorjade - Your most forgiving Super Poly target. Can once per every other turn, banish a monster on the field without targeting at a cost of sending a Fusion monster that lists "Fallen of Albaz" in its text from your Extra Deck to the GY. Also destroys all monsters your opponent controls during the End Phase of the turn it leaves the field.
- Lubellion - One of the main reasons this deck can recycle. It Fusion Summons at a cost of a discard by shuffling the materials of that Fusion monster from your GY or banished to the deck. The second reason you can summon Red-Eyes Dark Dragoon in this deck.
- Masquerade - The bane of combo decks. Makes your opponent pay taxes in LP for each time they attempt to activate a card or effect. This effect is not a once per copy, so having two of him stacks, bumping it up from 600 to 1200 LP per card or effect activation.
- Titaniklad - Your main fodder for Mirrorjade, except this time, you won't be searching for a Dogmatika monster, but Special Summoning Fallen of Albaz instead as an interruption.
- Albion - Ideally you'll be summoning him first before Lubellion, but he's the third reason you can summon Red-Eyes Dark Dragoon in this deck. It Fusion Summons without a cost by banishing the materials of that Fusion monster from your hand, field, and/or GY. It also sets you a Branded Spell/Trap from your Deck if it is sent to the GY this turn, ideally either Branded Exile for additional interruption or Branded Condemnation for protection.
- Alba-Lenatus the Abyss Dragon - Punish any Dragon deck, Fuse using Albaz's effect OR, contact fusion using both fields for summoning. The second it touches the graveyard, you can search for any normal "Fusion" or "Polymerization" card, guess what that is, ding ding ding free DPE
Final Thoughts
#1. Don't play it with them Brave Tokens. Not because you can, doesn't mean you should.
#2. This deck needs LIGHT targets, not overpriced engine that does nothing more for the deck. You'd be much better off running Kaijus instead. Speaking of which, if you want a free omni negate but also want a LIGHT target, just play Invoked in this deck, simple.
#3. If your deck can abuse Super Poly, there's no reason not to do it while it's still at 3.
#4. If your deck can abuse BOTH Dragoon and DPE, there's no reason not to do it while they're still both legal in the TCG
Overall, because there are some powerful monsters that can handle so many negates and play through so many damn effects and deal with some larger plays people may throw at you. Since people hate Verte, they hate fusions because of the free fusion summon. Again, thanks to Grayewick for the inspiration and his original list, I tweaked and played it differently, with my side deck being more intuned with copying him exactly.