So this new support is kinda nuts, griffon does so much for the deck. The field spell is kinda nuts against the right deck. Headhunt is a neat piece of interuption searchable off of griffon. Machina is just a great all around boss monster, although I struggle to make it with more than three materials.
For the older cards of note, zero king is insane, azathot is banned for a reason and this is just an in theme version of that card. Swirl slime is the heart and soul of this deck, if you don't draw this card, you basically can't access any lines from what I've tested. Lamia is jet synchron for the deck.
I've opted for a more adaptable and flexible version of the deck. Some opt for a more all in combo approach for the deck, I suck at the combos for this deck anyhow, so the simpler combos makes it a bit easier.
The main end boards mostly include a level eight synchro and halq to go into baroness on the next turn, big gungis is a decent end board card. Machina is good if it goes off, and big caesar is a summon negate.
The side deck is tech options.
I would like to make a full on guide on the deck, but I suck at it any help and advice would be nice, the deck is very much a WIP