Monsters:
3x Therezia
3x Diplos
2x Lilith
1x D Hero Dasher (possibly cut the DPE engine in case it gets banned)
1x D Hero Celestial
3x Droll & Lock Bird (optional)
Spells:
3x Fossil Dig
3x Fusion Destiny
2x Pot of Prosperity
Traps:
3x Dinorphia Frenzy
3x Dinorphia Domain
3x Dinorphia Brute
2x Dinorphia Sonic
2x Traptrick
3x Solemn Judgement
3x. Imperm
Extra Deck:
3x Kentregina
3x Stealhbegia
2x. Rexsturm
1x Evolzar Laggia
1x. Evolzar Dolkka
Everything else is up to preference
Pros:
1. Good grind game
2. Good stun/disruption
3. Plusses from being destroyed
4. Very consistent
5. Most handtraps are inneffective vs the deck
6. Can play around Evenly Matched
7. Does not lose to cards like Lightning Storm (because the trap fusions can be chained, and also Lightning Storm can be negated by Dinorphia Sonic)
8. All destruction is non-targeting.
Cons:
1. Struggles at going second/breaking boards
2. Struggles to get over 3k ATK (Only way is to have less than 1000 LP with Kentregina)
3. Only has destruction removal.
Standard Combo: (Any 1 card that leads into Frenzy)
1. Set Frenzy
2. Activate Frenzy, summon Kentregina using Stealthbegia and Diplos
3. Kentregina effect to banish Frenzy to summon Rexsturm using Stealthbegia and Therezia