Fluffal Jun22 Format
Deck Primer
This is a profile deck of the funniest version of Fluffal I've ever used. Although the End Board is often not cool for your opponent to face, what I find interesting are mainly the use of several generic engines that have some synergy with the Fluffal deck such as Illusion of Chaos and Magicians' Souls and especially Destiny HERO package to make Destiny HERO - Dangerous and I'm using Proxy F Magician to have more ways to Fusion Summon.
I made these other deck profiles that explain how the deck works and are very useful for playing Fluffal correctly because this is not a linear deck and each starting hand changes the way you build plays:
https://ygoprodeck.com/fluffal-fusion-format-may22/
https://ygoprodeck.com/fluffal-may22-format/
////////////////////////////////////////////////Combo details:
- During your combo, think about which peaces you need right now and which ones you can leave and add later. So many times you will use Foolish Burial Goods to send Toy Vendor and add the Fluffal Bear that will set you to Toy Vendor from the deck which is a very good move depending on your cards in hand especially if you have Magicians' Souls, Eldlich the Golden Lord or some other good discard for the GY like Fluffal Wings or Edge Imp Chain.
- Bahamut Shark you will always use as a material link so if you made it without having Link Monsters before you put it in the Extra Monster Zone so you don't create conflicts when you special summon the field.
- It's common for you to take hand traps/interactions or when you can't access Edge Imp Scythe at all you do Dharc the Dark Charmer, Gloomy just to force the opponent not to destroy it because if you don't you add Scythe to the hand and Fusion Summon on his turn.
////////////////////////////////////////////////Details about the engines used:
Magicians' Souls sends Spells/Traps as a cost to GY so if you have 2 Toy Vendor on the field it doesn't matter if the opponent denies DRAW 2 because you will still have 2 Toy Vendor search which will most likely be Fluffal Penguin and Fluffal Dolphin. The only detail of this engine is that you only use the Illusion of Chaos effect when you have already done the searches and now you will activate Toy Vendor eff of draw so that the top of the deck does not change.
Destiny Hero - Dangerous package with Destiny HERO - Denier and Destiny HERO - Malicious = RANK-6 Beatrice, Lady of the Eternal to send Toy Vendor and Add Fluffal Dolphin without wasting your Normal Summon and has easy Link Climb to make Cross-Sheep move for example. You do this combo by opening only one of the HERO "Bricks" and Frightfur Patchwork.
This engine can also be useful for you to send Edge Imp Scythe to the GY if you haven't had access to the card yet and add it back to the hand with Fluffal Octopus. It also helps you to play after taking Droll & Lock Bird when solving the Frightfur Patchwork effect because you do Destiny HERO - Dangerous and basically you have 3 more Special Summons for the field which allows you to Link Climb to Accesscode Talker or even make the Proxy F Magician that allows you to Fusion Summon your Frightfur monsters to give OTK if you bring the Cruel Whale for example.
Proxy F Magician = Fusion Summon plays, he's not as bad in this deck as at first although you need to have the Fusion Materials on the field because you have cards like Edge Imp Sabres and Fluffal Sheep that make it easy for you to setup for Fusion Summon. And it's Fire attribute which gives you another pop for Accesscode Talker.
////////////////////////////////////////////////Examples of Test Hands:
Here I've copied some moves I've made with the deck by playing matches in the Dueling Book so you can get an idea of how to make the deck engine spin and build boards. So it's basically me repeating the same steps I did in the match and even demonstrating the gamestate of the opponent's field in one of the replays so that the move makes sense.
https://www.duelingbook.com/replay?id=813757-39587859
Example 1 versus PUNK Therion
https://www.duelingbook.com/replay?id=813757-39589406
Example 2 versus Despia Predaplant
https://www.duelingbook.com/replay?id=813757-39590690
Example 3 - Two examples of Full Combo from the deck I made, in one of them I played Beatrice send Scythe to GY to add to the hand. And you can see the luck factor present in the random draws of the deck because it's not always guaranteed to pass with the interaction of Scythe + Penguin on the opponent's turn if your draws are redundant.
////////////////////////////////////////////////
A very important Ruling with Cruel Whale is about the atk boost because if you successfully resolve the Boost effect and then the opponent negates the effects of the Fusion monster you targeted and increased ATK that monster will continue with the Boost ATK until end of turn. So a common situation in which this happens is you use the Cruel Whale trigger effect when Fusion Summoned and the opponent tries to negate it with Infinite Impermanence or Effect Veiler for example and in chain link 3 you use Cruel Whale to increase its ATK to 3900 and when the chain link resolves the Cruel Whale will be with the effects negated but will continue with the ATK Boost. So call a judge if your opponent thinks the ATK goes back to the original of the Fusion monster because I know this ruling ATK modifiers and that's the difference in many cases between losing and winning.
////////////////////////////////////////////////
I made these other deck profiles that explain how the deck works and are very useful for playing Fluffal correctly because this is not a linear deck and each starting hand changes the way you build plays:
https://ygoprodeck.com/fluffal-fusion-format-may22/
https://ygoprodeck.com/fluffal-may22-format/
////////////////////////////////////////////////Combo details:
- During your combo, think about which peaces you need right now and which ones you can leave and add later. So many times you will use Foolish Burial Goods to send Toy Vendor and add the Fluffal Bear that will set you to Toy Vendor from the deck which is a very good move depending on your cards in hand especially if you have Magicians' Souls, Eldlich the Golden Lord or some other good discard for the GY like Fluffal Wings or Edge Imp Chain.
- Bahamut Shark you will always use as a material link so if you made it without having Link Monsters before you put it in the Extra Monster Zone so you don't create conflicts when you special summon the field.
- It's common for you to take hand traps/interactions or when you can't access Edge Imp Scythe at all you do Dharc the Dark Charmer, Gloomy just to force the opponent not to destroy it because if you don't you add Scythe to the hand and Fusion Summon on his turn.
////////////////////////////////////////////////Details about the engines used:
Magicians' Souls sends Spells/Traps as a cost to GY so if you have 2 Toy Vendor on the field it doesn't matter if the opponent denies DRAW 2 because you will still have 2 Toy Vendor search which will most likely be Fluffal Penguin and Fluffal Dolphin. The only detail of this engine is that you only use the Illusion of Chaos effect when you have already done the searches and now you will activate Toy Vendor eff of draw so that the top of the deck does not change.
Destiny Hero - Dangerous package with Destiny HERO - Denier and Destiny HERO - Malicious = RANK-6 Beatrice, Lady of the Eternal to send Toy Vendor and Add Fluffal Dolphin without wasting your Normal Summon and has easy Link Climb to make Cross-Sheep move for example. You do this combo by opening only one of the HERO "Bricks" and Frightfur Patchwork.
This engine can also be useful for you to send Edge Imp Scythe to the GY if you haven't had access to the card yet and add it back to the hand with Fluffal Octopus. It also helps you to play after taking Droll & Lock Bird when solving the Frightfur Patchwork effect because you do Destiny HERO - Dangerous and basically you have 3 more Special Summons for the field which allows you to Link Climb to Accesscode Talker or even make the Proxy F Magician that allows you to Fusion Summon your Frightfur monsters to give OTK if you bring the Cruel Whale for example.
Proxy F Magician = Fusion Summon plays, he's not as bad in this deck as at first although you need to have the Fusion Materials on the field because you have cards like Edge Imp Sabres and Fluffal Sheep that make it easy for you to setup for Fusion Summon. And it's Fire attribute which gives you another pop for Accesscode Talker.
////////////////////////////////////////////////Examples of Test Hands:
Here I've copied some moves I've made with the deck by playing matches in the Dueling Book so you can get an idea of how to make the deck engine spin and build boards. So it's basically me repeating the same steps I did in the match and even demonstrating the gamestate of the opponent's field in one of the replays so that the move makes sense.
https://www.duelingbook.com/replay?id=813757-39587859
Example 1 versus PUNK Therion
https://www.duelingbook.com/replay?id=813757-39589406
Example 2 versus Despia Predaplant
https://www.duelingbook.com/replay?id=813757-39590690
Example 3 - Two examples of Full Combo from the deck I made, in one of them I played Beatrice send Scythe to GY to add to the hand. And you can see the luck factor present in the random draws of the deck because it's not always guaranteed to pass with the interaction of Scythe + Penguin on the opponent's turn if your draws are redundant.
////////////////////////////////////////////////
A very important Ruling with Cruel Whale is about the atk boost because if you successfully resolve the Boost effect and then the opponent negates the effects of the Fusion monster you targeted and increased ATK that monster will continue with the Boost ATK until end of turn. So a common situation in which this happens is you use the Cruel Whale trigger effect when Fusion Summoned and the opponent tries to negate it with Infinite Impermanence or Effect Veiler for example and in chain link 3 you use Cruel Whale to increase its ATK to 3900 and when the chain link resolves the Cruel Whale will be with the effects negated but will continue with the ATK Boost. So call a judge if your opponent thinks the ATK goes back to the original of the Fusion monster because I know this ruling ATK modifiers and that's the difference in many cases between losing and winning.
////////////////////////////////////////////////
Other Decks on ygoprodeck.com
Login to join the YGOPRODeck discussion!
0 reactions
Cool
0
Funny
0
Angry
0
Sad
0
Comments
Test Hand
Opening Hand
Red: 1st Card Draw
Shuffled using Fisher Yates algorithm
Delete Deck
Are you sure you wish to delete this deck? Once a deck is deleted, it cannot be
retrieved.
Master Duel Cost Breakdown
Export Deck
Export to Image
Export to List
Export to Tabletop Simulator
Export Deck to Master Duel/Neuron
You can export your deck directly from YGOPRODeck to Yu-Gi-Oh! Master Duel or Neuron using our Web Browser extension!
Simply install the extension, and click the button below to export your deck to Master Duel or Neuron! It will bring you to the Official Konami Database. Once there, you can edit a deck and hit the "Import clipboard and save" button!
Price Deck from
Total Estimated Deck Price:
This tool attempts to find the lowest Market Price for each card on .
Card | Qty | Price ea | Card Set |
---|
Prices not found for the following cards:
Download Deck images
This will download all images used in this deck and zip them up for you. This is done on your computer and could take a minute or so to complete so please do not close the page.