The objective of this deck is to fill the graveyard with Wight cards and summon a King of the Skull Servants to end the game with one swing, for that reason, we run a number of go second cards like Dinowrestler Pankratops, Lightning Storm, Forbidden Droplet and Super Polymerization. That being said, this deck can still choose to go first and have tools to disrupt the opponent in order to finish the game turn 3, Forbidden Droplet and Super Poly also work well turn 1 as cards you can set, the Nemeses package can be used to summon Thunder Dragon Colossus (An auto-win in some cases) and if you resolve That Grass Looks Greener chances are you will mill Fairy Tail - Snow (We only play one because it doesn't synergize that well with the Skull Servants) or Shinobi Necro (Which you can banish with the effect of Chaos Ruler, the Chaotic Magical Dragon, then use both Shinobi Necro and Chaos Ruler to make Baronne de Fleur, we still only play 1 copy of it because we don't have that many light monsters in our deck). The reason to chose to go first over second is to have more chances for you to resolve your cards that mill like Grass or Chaos Ruler; the combo to make the latter is the following: Summon Uni-Zombie via normal summon or via the effect of Shiranui Solitaire, use both of Uni-Zombie's effects in a way that you are left with a level 3 monster and a Mezuki in your graveyard, summon the level 3 from the grave using Mezuki's effect, and then synchro summon Chaos Ruler using the level 5 Uni-Zombie and the level 3 non-tuner (Usually The Lady in Wight). If you can get Chaos Ruler in the grave and use it's effect to revive itself from the grave, make sure the dark monster that you banish for that is Shinobi Necro, which special summons itself when banished, use those 2 to then make Baronne de Fleur. One last thing, always keep in mind that Uni-Zombie locks you into only attacking with zombies if you use it's effects.