Monster:
Dark Magician: great 'combo'-monster with
Dark Magical Circle and
Magician Navigation because it gets you free banish, special summon and negate effects. This deck has a similar strategy as the 'AI_DarkMagician'-deck that is integrated as a bot in 'ProjectIgnis: EDOPro', but it works without
Eternal Soul as the main difference. When you play with
Eternal Soul you have to build the whole deck around it and your combo can get negated when this key-card gets destroyed. So this deck works with Graveyard-effects instead of summoning the dark magicians with
Eternal Soul again, this means it has a lot more of combo-options and can adapt against every play-style. It has more power- and combo-potential but it has a bit slower build-up against 'OTK'-decks, then it would be better to play only one combo that works everytime in a deck.
Apprentice Illusion Magician: It's part of the
Dark Magician combo and is a very fast special summon, that gives you a
Dark Magician to the hand, and has also a defensive effect for the battle phase.
Magician's Rod: With this card you get
Dark Magical Circle or
Magician Navigation for free, but you only need one in the deck for 2 possible cards to search for.
Witchcrafter Haine: It can get special summoned with the effect of
Magician Navigation from the deck if you don't need
Apprentice Illusion Magician, and it gives all Spellcaster's a target-immunity. It also has a shoot-effect as a quick effect if you should need it.
Dark Magician Girl: The only Fusion monster in the deck is
The Dark Magicians, which has a strong draw-effect and you get
Dark Magician and
Dark Magician Girl back when it gets destroyed.
Magicalized Fusion works with material from the Graveyard, so it's good to discard
Dark Magician Girl and then instantly fusion-summon from the Graveyard. You can also do this with
Dark Magician, but the effect of
Shooting Riser Dragon, that you can special summon with
Crystron Halqifibrax, can only put Monsters up to level 6 from the deck to the Graveyard.
Palladium Oracle Mana: It has a destroy-Immunity for level 7 and higher Spellcasters which are
Dark Magician,
The Dark Magicians, and
Witchcrafter Haine. It also has more special summon effects as a backup but it is a bit more random because you can not special summon it with
Magician Navigation because it is a light-monster.
Chocolate Magician Girl: It has a draw-effect that brings a Spellcaster to the Graveyard which works great in a Graveyard-deck, if you discard
Dark Magician or
Dark Magician Girl, you can also use it to fusion summon very fast from the Graveyard.
World Legacy - "World Armor": World Legacy cards are a good side theme with Graveyard effects, you can put it to the Graveyard with
Girsu, The Orcust Mekk-Knight and then special summon it to use it's special summon-effect and get another World Legacy Card. This way you can also get
World Legacy - "World Crown" to the hand which has a special summon-effect. The normal summon effect is more a backup-effect but it can be good against special summons.
World Legacy - "World Crown": It'a World Legacy Card with a good special summon to synchro-summon or link summon it instantly. The normal-summon-negate-effect effect is again more a backup effect.
Girsu, The Orcust Mekk-Knight – You can summon really fast
Lib the World Key Blademaster with it, and also bring another World-Legacy monster to the graveyard to special summon it.
Deep Sea Diva – You can special summon a second
Deep Sea Diva and build
Crystron Halqifibrax to special summon
Magical Hound or
Scapeghost. If you special summon
Deep Sea Artisan with
Deep sea Diva you can also special summon the second
Deep Sea Diva with
Crystron Halqifibrax, this is important when you want to synchro-summon
Crystron Quariongandrax with a level 6 monster.
Deep Sea Artisan – When it gets special summoned with a Graveyard-effect, with
One for one or
Deep Sea Diva you can special summon
Deep Sea Diva, or
Chocolate Magician Girl from the Graveyard. This is mostly good to have another 'token' for Synchro- or Link-summons.
Magical Hound – The best level 1-tuner to search with
Crystron Halqifibrax because when you link summon or snychro summon after you special sumoned it, you can special summon it again from the graveyard and put a face-up spell/trap to the hand. This can also be good with card destruction.
Scapeghost – A good Token-card that is also level 1 to get it with
One for One, and which is also a tuner to special summon it with
Crystron Halqifibrax, you can often stall a round with it to play counter-cards more effectively or you can summon link-monsters.
Spells:
Wonder Wand,
Allure Of Darkness,
Card Destruction,
Supply Squad –
draw cards,
Card Destruction and
Supply Squad are good draw cards with Graveyard-effects. For
Wonder Wand you have 10 Spellcasters, without the fusion- and link-monsters, and for
Allure of Darkness you have 12 Dark monsters. To use
Wonder Wand you can also play instant fusion and send
Thousand-Eyes Restrict to the Graveyard, or you link-summon
Relinquished Anima with a 'level 1'-effect monster.
Scapegoat,
Instant Fusion,
One For One – Fast special summons to get
Thousand-Eyes Restrict (spellcaster), link-summons or synchro-summons.
One for One can also put a card to the Graveyard to special summon it then with another card.
Dark Magical Circle,
Magicalized Fusion:
Dark Magical Circle has a strong banish-effect, and it can bring you
Dark Magician or
Magician Navigation to the hand, otherwise you can maybe still rearrange the next three cards to play then a draw-card.
Monster Reborn,
World Legacy Succession: Reborn-cards, you can get
World Legacy Succession with the effect of
Lib the World Key Blademaster or with special summoning
World Legacy - "World Armor".
Traps:
Call of the Haunted,
Escape from the Dark Dimension,
World Reassembly,
World Legacy Landmark - Special-summon cards from the Graveyard, deck and banished cards.
World Legacy Landmark is a 'double-reborn' as a trap which works also good to link-summon in the opponent round with
I:P Masquerena or
Underworld Goddess of the Closed World.
Magician Navigation – Strong Special summon-card and then also a strong-negate card, because of all the other special-summon cards you should only need 1 of it.
Lost Wind: Strong Negate-Card that works twice against special sumoned monsters. Most Special-summon-effects need 1-3 effects to trigger until you can special summon the 'boss-monster', so negates are often necessary.
Extra Deck
Link-1:
Relinquished Anima – it is used to get a spellcaster, for
Wonder Wand, to link-summon
Selene, Queen of The Master Magicians, or to fusion-summon
The Dark Magicians.
Linkuriboh – it is used to use the tokens for the link-summons.
Link-2:
Predaplant Verte Anaconda - you can get Instant Fusion for
Thousand-Eyes Restrict which is also a spellcaster, or you can fusion summon with a spellcaster and a
Dark Magician/
Dark Magician Girl from the Graveyard.
I:P Masquerena - It gives the link-monsters a 'destroy by card-effects-immunity' when you use it as material, you can also use it in the opponent round with the quick effect.
Crystron Halqifibrax - you can link summon it in a fast way with only one
Deep Sea Diva, or together with other special summon-cards. With the Banish-effect in the opponent's turn you can get
Shooting Riser Dragon and then put
Dark Magician Girl for a fusion summon to the graveyard, or
World Legacy - "World Crown" for
Lib the World Key Blademaster or another monster. When you put a 'level 6'-monster to the graveyard you get a 'level 1'-tuner that can instantly synchro-summon. With a level 6 monster on the field you can get
Clear Wing Synchro Dragon, and with a level 6- monster and another level-2 Tuner (
Deep Sea Diva), you get
Crystron Quariongandrax to banish 3 monsters, you can also use a 'level 7'-monster and two 'level 1'-tuners. You must use 3 effects in a row for this in the opponment's turn, so you want to have a negate or a plan-b when you summon in this way.
Lib the World Key Blademaster – You can only link-summon it with
World Legacy Landmark,
World Legacy Succession,
World Legacy - "World Armor" or
World Legacy - "World Crown" in the graveyard.
World Reassembly does not count as a 'World Legacy'-card, but it can special summon one. Then you can get
World Legacy Succession from the deck and special summon one monster with it to link-summon again, this triggers the second effect that puts an opponent's card back to the deck.
Link-3:
Selene, Queen Of The Master Magicians – This card is used to have a reborn-effect for the Spellcaster-Monsters. You get one spell counter for every Spell on the field an in the graveyard, and it counts the spells of both players. With at least 3 spell counters you can special summon 1 Spellcaster from the graveyard and maybe use another combo-effect then with it.
Link-4:
Apollousa, Bow Of The Goddess – You can summon it get a lot of negates that can be used more than one time in the opponent's turn, you can also use it later as a link-4-material to summon
Accesscode Talker if you get it back from the graveyard or if it survives.
Accesscode Talker – It is good with link-4 and link-5 monsters because then it gets 6300 or 7300 atk, so you do not need a monster that has 'battle-damage'-immunity anymore. It also has a shoot-effect, needs only 2 monsters, and can be combo'd with
I:P Masquerena to get a 'destroy by card-effects'-immunity.
Link-5:
Underworld Goddess of the Closed World – You can use one monster from the opponent as material, so you can outplay 'destroy'-immunities (but not 'target'-immunities) with it, it is also good with
I:P Masquerena as a trap in the opponent's turn, you need 3 of your own monsters then and one has to be link-2. As secondary effects it has an 'activated-monster-effect'-immunity and a Graveyard-summon-negate, but it can be destroyed in battle.
Synchro:
Shooting Riser Dragon - You can summon it with
Crystron Halqifibrax or in another way. You can put one monster to the graveyard as a main effect, and then synchro-summon another monster.
Clear Wing Synchro Dragon – A good monster with negate-effect, that is also easy to summon with a 'level 6'-monster and a 'level 1'-tuner.
Crystron Quariongandrax – You can summon it after you used the effect of
Crystron Halqifibrax, or later in the game when you can summon two tuners from the graveyard or the deck. You need one 'level 6' or 'level 7' card and two tuners to gel 'level 9' in total, then you can banish three monsters as a 'burst'-effect and get a banished monster back when it gets destroyed.
Fusion:
Thousand-Eyes Restrict - A target for
Instant Fusion and a spellcaster.
The Dark Magicians – A strong 'draw effect'-card, that gives you up to two monsters back when it gets destroyed that you can use for more combo's. It is easy to summon it when you put
Dark Magician/
Dark Magician Girl from the deck to the graveyard, with only two effect monsters then for
Predaplant Verte Anaconda. With the draw-effect you can also directly set traps and use them if you draw a trap-card with it. You can draw one card in your turn and one in the opponent's turn, so it can become fast very effective.